Code
public OnPlayerUpdate(playerid)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerWeapon(playerid) == 24 || GetPlayerWeapon(playerid) == 26 || GetPlayerWeapon(playerid) == 27) SetPlayerArmedWeapon( playerid, 0);
}
return 1;
}
Авторы: Mean, California.
Или:
Code
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys & KEY_SPRINT)
{
if(IsPlayerInAnyVehicle(playerid))
{
if(GetPlayerWeapon(playerid) == 24 || GetPlayerWeapon(playerid) == 26 || GetPlayerWeapon(playerid) == 27)
{
ApplyAnimation(playerid, "CARRY", "crry_prtial", 2.0, 0, 0, 0, 0, 0);
// ClearAnimation(playerid); // для версий от 0.3b и младше
}
}
}
return 0;
}
Автор: Marricio.